
Cyan StormForge
Solitude Dynamics
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Posted - 2013.02.13 23:11:00 -
[1] - Quote
My input as a miner & indy pilot:
All politics aside, the Goon and a few other posters are right; the current mining ship stats need to be re-aligned. The Mack is too close to a Hulk in yield, has a bit too much 'free' tank and the Skiff now has little purpose.
To some extent, I liked the pre patch set-up, using these ships in both their original roles and in their intended roles. However, I strongly believe that having the addition of the Venture (the new mining frigate) to the mix, could set the stage for a more permanent solution.
Now that we have a mining frigate, it's time to create a mining cruiser and eventually a mining BC- these are your new hisec mining ships. Note: the new BC would be designed for either heavy ore mining and ice harvesting, and the new cruiser for gas or ore. We then add a new gas harvesting (GH) rig, or give the new cruiser a GH cycle bonus.
All T-1 Barges & and Exhumers would be removed by ORE as outdated designs. All current T-2 Barges & Exhumers would either be moved to WH, LS, or Null or would have no applicable bonuses in hisec usage, thus putting the Skiff back into it's Mercoxit role. The Orca would remain a key industrial, mining, and/or support platform across all fields, although, new features and a more modern design could be added. Implant and boost bonuses could remain relatively unchanges, with perhaps some minor skill additions or changes.
This appraoch would allow several important things to happen:
1. Re-alignment of the supply, demand, and price of common ores, ice, and gasses and perhaps allow the addition of new materials and/or technologies.
2. Simplify and streamline the current mining ship roles, while adding new and possibly exciting features.
3. Give players a better reason to 'want' to leave hisec simply because the Exhumer class 'will' be king outside of hisec. 4. Would create a new middle ground between hisec safety & pirating, as well as allow CCP to develope new hazzards to or isk sinks for the hisec mining profession that are not directly 'regulated' by special interest groups.
Lastly, the threat and thought of being ganked (risk vs reward) isn't always a pleasant one, but it serves a very important purpose- it keeps players moving around within the confines of the EVE universe. But with the release of that mining patch, there appears too be too many players mining and settling within hisec systems that rarely ever had more than 10-15 people in them at a time.This could mean one or more of the following: 1. there has been an incredible gain in new players to the game. 2. there has been a large shift from one or more empires to one or more empires.3. there has been a huge shift from low or nullsec to hisec.
Regardless of how you look at it, my point is that the physical confines of the EVE universe isn't getting any larger and this is a huge problem for those of us who play solo, want to relax by taking a few loads of ore in, or those who simply want to do their own thing in the relative safety of hisec. It is definately affecting the availability of resources, has to be influencing the markets, and can't necessarily be a good thing for isk to plex sales. These things will be and are stressing out a lot of dedicated and veteran players who at some point, may just decide that EVE no longer offers them what it is they want from a game.
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